Docs / Your context

Worlds

A world is one part of your life: your job, your studies, a side project, a client, your household. It holds what Manwe should know about that part, and the memory it has built up there. Manwe uses a world only in conversations where you pick it.

Why worlds

Good advice depends on context, but not all of your context at once. The deadline at work shouldn't shape advice about your thesis, and a client's budget has nothing to do with your kitchen renovation. Worlds keep each part separate, so Manwe sees what's relevant and nothing else.

Reviewed About you memory is different: it can apply across conversations when personal memory is enabled. A World describes a particular setting. See Memory for personal and project scopes.

Creating a world

Open Worlds and press + at the top of the list. To change a world later, select it and press Edit World.

Setup asks what the World is about: an organization, project or product, research or topic, learning, an area of life, or a custom context. The category chooses useful questions; it doesn't limit what the World can contain. For a project or product, choose whether you're describing something to finish, something people use, or both. Research can focus on a topic to explore or a question to answer.

Give it a name, choose World or Moon, and set its parent if needed. Primary World lists it first. You can change its artwork under Appearance.

All setup questions are optional. Answer what you know, mark what is unknown or not applicable, and use Save for later or Save as draft if you're not ready. Existing descriptions and priorities remain editable under World details.

Review answers leads to a review of what Manwe should remember. Prepare with chooses the model for this preparation without changing your default. Prepare context turns your answers into proposed context; it doesn't approve them. Check the wording, sources, relationships and included items before Create World or Save changes. Excluded items stay in draft. You can stop preparation or edit an answer and prepare again.

Specific facts are more useful than a long general description:

Weaker

My startup. We make software.

Stronger

Two-person B2B startup selling scheduling software to dental clinics. 14 paying customers, $9k MRR, seven months of runway. Raising a seed round this winter.

Appearance gives a world its own artwork. To delete a world, open the … menu beside Edit World and choose Delete World…. It's removed from future selection; conversations and reviews you've already had stay where they are, but its saved simulations and what-ifs go with it.

Moons

Some parts of your life have parts of their own. A company has clients; a degree has a thesis. A Moon is one of those: a world inside a world, listed indented under its parent.

To add one, open the parent's Context tab, expand World and Moons, and press Add moon. Edit hierarchy moves a world or Moon, and Make standalone lifts a Moon out on its own.

A Moon starts with only its own context. Turn on Use parent context in its editor and it also reads the parent world's approved memory, goals and constraints. That's all it shares: sibling Moons stay separate, and it does not grant access to apps, files or skills. Connected sources have a separate Use parent sources setting in Connected apps, which grants read-only access; changes require a direct source assignment.

Proposals from your AI tools

When you let tools like Claude Code or Codex file suggestions (see Connecting apps), they can prepare a complete world, with memory, relationships and sources, or propose that one world belongs under another. A banner at the top of Worlds says what's waiting. Press Review, untick anything you don't want, and approve or reject. Nothing becomes a world or memory until you do.

Where a conversation lives

Every conversation lives in one place: a world, or Chats for everything outside your worlds. A route for a trip or a quick chart doesn't need a world, and it isn't filed anywhere it doesn't belong.

  • Where you start decides. New chat on the home screen always starts in Chats. A world's + in the sidebar starts the chat in that world; when the world has Moons, + asks whether it's for the world or one of its Moons.
  • Manwe can suggest, never file. When a chat in Chats looks like it belongs to one of your worlds, the composer offers Add to …? once the answer is done. One click adds it; × keeps it in Chats. The match is worked out on your Mac.
  • You can move it any time. The world menu in a conversation's composer changes where it lives. Manwe adds a "Context switched to…" line so you can see where the change happened, and answers from then on use the new world.

The world menu sits next to the model picker and shows Chats, the world in use, or a count when you've picked several. Moons are listed under their world. Picking a Moon doesn't pick its parent, or the other way round; each is chosen explicitly. A chat started inside a world only offers that world and its Moons. At the top of the menu, Personal context switches what Manwe knows about you on or off for this chat; see Memory.

Pick several worlds when a decision really spans them, like whether to take on a freelance client while finishing a degree.

In the sidebar

Conversations are grouped under their world, most recently active first, with Chats at the bottom. A Moon's conversations sit in its world's list with the Moon's name beside them, so collapsing a world tucks away everything under it. Each world's … menu opens its workflows or its editor.

Connected accounts and local MCP apps must also be assigned to a context under Available in in Connected apps. Chats is an explicit assignment for conversations outside any world, not access to every source.

How a world shapes the answer

When you ask, Manwe reads enabled personal context, what you wrote about the selected worlds (your role, what Manwe should know, the goals and constraints), and the memories from those worlds that best fit the question. An answer that leaned on your memory says so: open its sources and look under From your memory.

When worlds are selected, Manwe also files each answer under a branch: one of your worlds, or a project, goal, or deadline from its memory. The label sits on the answer. Click it to pin a different branch for the rest of the conversation, or let Manwe route.

Deep reviews read the same way: the world's description and the approved memory and links that best fit the decision, within a fixed size, so a large world doesn't crowd out the question. Reviews run with a world selected also feed its lifeline.

What Manwe sees

You shouldn't have to guess what Manwe is working from. Select a world and open the Context tab. Under What Manwe sees it shows, in four parts, what goes in when this world is selected:

Global profileYour personal context when enabled. Inspect the payload to check what this conversation can use.
Selected worldThis world's description, role, goals, and constraints.
Active memoryApproved memory scoped to this world, with its kind and confidence.
RelationsApproved links between memories that touch this world.

A Moon with parent context on has a fifth part, Shared parent context, showing what it reads from its parent.

For everything, press Raw payload. The Context Inspector opens with the full context for this world, searchable, as Manwe would hand it over.

This is the place to check. Suggestions and drafts never appear here, because they never reach Manwe. If something here is wrong or out of date, remove it in the Review tab and it's gone from the next answer.

The world's tabs

ReviewSuggestions, drafts and memory. See Memory.
ContextWhat Manwe sees, Moons, and Manage memory.
LifelineWhat Manwe expected, and how it turned out. See Scenarios and the lifeline.
ScenarioSimulate what follows from a change, or find a path to a goal.
SpaceThis world's decisions and answers, styled and shared as one link. See Sharing and Spaces.