Docs / Going deeper
Scenarios and the lifeline
Every world has two views that look past today. The lifeline keeps score: what Manwe expected for that world, and how it turned out. The scenario simulator asks what follows from a change, or how you could reach a goal, without touching anything real.
Both live in Worlds. Pick a world, then choose Lifeline or Scenario from the tabs under its name. If you haven't set up a world yet, start with Worlds.
The lifeline
The lifeline is a timeline of one world: what Manwe knows about it now, what's still undecided, and what it expects to happen next. It fills in as you approve memory and as deep reviews run with that world selected. It has up to four sections:
Predictions and branches are projections, not facts. Manwe keeps them apart from memory so a guess about next quarter never gets treated as something that happened. Click any entry to open the memory card or the review it came from.
Marking how a watchpoint turned out
A watchpoint with a date shows as upcoming until that day comes. Then it's marked Due for review, moves to the top, and gets three buttons: Happened, Partial, and Didn't happen.
Pressing one records the outcome as a draft in the world's Review tab, and the watchpoint shows as resolved. The outcome doesn't become memory on its own. You look at it, and promote it if it belongs in the world. See Memory.
The scenario simulator
The Scenario tab has two parts. At the top, Simulate runs the simulator. Below it, a map of the world shows its approved memory and the links between memories. Drag to move around; Fit, zoom and Full screen sit in the map's toolbar.
Choose what you want to know:
Press Simulate or Find paths. The simulator uses the model selected in the composer. It may first ask a few questions about what would change the outcome most. Answer the ones you can, or press Use the suggestions. You can Stop a run at any time.
What-ifs
To test a change, add it on top of the world before you simulate. Nothing you add here touches the world itself.
What-ifs stay until you press Clear what-ifs or quit Manwe. Each world keeps its own.
Reading a result
A What happens result opens with a short summary, then:
A Find a path result compares routes to your goal. Each route has its steps, how often its simulated futures reach the goal, its weakest step, what to test early, and what it costs. The strongest is marked Best chance, followed by the case against it.
To see what a change does, press Simulate again and compare. What moved lists futures that appeared or disappeared and likelihoods that shifted.
An example
Say your world is a small bakery. Its memory says the lease renews in March and the goal is a second location by autumn. You add the what-if "A chain bakery opens two doors down in January" and press Simulate. The futures show where the weekend trade goes, the levers show what you could do before January, and the splits show the week that decides it. Then switch to Find a path with the goal "a second location by autumn" to compare routes there under the new conditions.
Nothing real changes
A simulation reads the world's approved memory and goals. It never edits the world, your profile, your memory, or the links between them, and it doesn't add anything to the lifeline. Suggestions and drafts never go in.
When base rates help, the simulator may want to search the web. It shows you the exact queries first and only sends them once you allow it, so you can check them for private details.
Finished simulations are kept under Saved simulations on the Scenario tab, where you can reopen or delete them. Deleting a world deletes its simulations too.